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Expert Summer 08

Wednesday, June 4, 2008

Design Activity

I think our game will encourage play and reply because it has the classic scrolling feel from the original Donkey Kong. People would want to replay it because each level would become increasingly difficult, and it would get you moving.
Posted by Kyleigh at 3:14 PM

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Blog Archive

  • ▼  2008 (24)
    • ▼  June (24)
      • Developer Advice on Game Design
      • Developer Advice On Game Design
      • game developer advice on game design
      • Important advice
      • game developer advice
      • Developer advice on game design
      • Get off the lawn design
      • Design Activity
      • Donkey Kong Design Activity
      • "Get Off the Lawn!"Design Activity
      • Donkey Kong-Design
      • get of the lawn
      • exergame creation
      • exergame creation
      • Exergame Creation
      • Exergame Creation
      • Exergame creation
      • Exert Game Creation
      • Exergame Brainstorming
      • Exergame Programing
      • exergame brainstorm session
      • Exergames Brainstorm session
      • exergamebrain storming
      • Exergame Brainstorming

Contributors

  • Alexandria (Alex)
  • Dante
  • David M
  • Kyleigh
  • Rachel
  • Sierra
  • Tre