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Expert Summer 08
Friday, June 6, 2008
game developer advice on game design
The most important piece of advice the developers gave us is that free roam would be easier than a path game. They also said that not having scoring would save time as well. This will allow us to spend more time on other parts of the project.
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Developer Advice on Game Design
Developer Advice On Game Design
game developer advice on game design
Important advice
game developer advice
Developer advice on game design
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Exergames Brainstorm session
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