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Expert Summer 08

Wednesday, June 4, 2008

Get off the lawn design

Our game will encourage play and replayability because it will have a lot of levels and multiple challenges per level. You will also be able to upgrade your lawnmower to cut the grass faster.
Posted by Dante at 3:16 PM

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Blog Archive

  • ▼  2008 (24)
    • ▼  June (24)
      • Developer Advice on Game Design
      • Developer Advice On Game Design
      • game developer advice on game design
      • Important advice
      • game developer advice
      • Developer advice on game design
      • Get off the lawn design
      • Design Activity
      • Donkey Kong Design Activity
      • "Get Off the Lawn!"Design Activity
      • Donkey Kong-Design
      • get of the lawn
      • exergame creation
      • exergame creation
      • Exergame Creation
      • Exergame Creation
      • Exergame creation
      • Exert Game Creation
      • Exergame Brainstorming
      • Exergame Programing
      • exergame brainstorm session
      • Exergames Brainstorm session
      • exergamebrain storming
      • Exergame Brainstorming

Contributors

  • Alexandria (Alex)
  • Dante
  • David M
  • Kyleigh
  • Rachel
  • Sierra
  • Tre