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Expert Summer 08

Friday, June 6, 2008

game developer advice

The most important advice that they gave us was that they wanted us to cut down on the additional activities and to not have so much add ons. They told us to also us a free roam and it may be a better game programing. They said that it may be faster to create the whole game.
Posted by Tre at 3:06 PM

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Blog Archive

  • ▼  2008 (24)
    • ▼  June (24)
      • Developer Advice on Game Design
      • Developer Advice On Game Design
      • game developer advice on game design
      • Important advice
      • game developer advice
      • Developer advice on game design
      • Get off the lawn design
      • Design Activity
      • Donkey Kong Design Activity
      • "Get Off the Lawn!"Design Activity
      • Donkey Kong-Design
      • get of the lawn
      • exergame creation
      • exergame creation
      • Exergame Creation
      • Exergame Creation
      • Exergame creation
      • Exert Game Creation
      • Exergame Brainstorming
      • Exergame Programing
      • exergame brainstorm session
      • Exergames Brainstorm session
      • exergamebrain storming
      • Exergame Brainstorming

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  • Dante
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  • Tre