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Expert Summer 08

Monday, June 2, 2008

Exergame Programing

I enjoyed the exergame brainstorming. I felt that the most enjoyable part was when we found something really funny, and the room burst into laughter. The hardest part was when I had no ideas, because it was harder to spark a new one than to build off another.
Posted by Kyleigh at 3:42 PM

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Blog Archive

  • ▼  2008 (24)
    • ▼  June (24)
      • Developer Advice on Game Design
      • Developer Advice On Game Design
      • game developer advice on game design
      • Important advice
      • game developer advice
      • Developer advice on game design
      • Get off the lawn design
      • Design Activity
      • Donkey Kong Design Activity
      • "Get Off the Lawn!"Design Activity
      • Donkey Kong-Design
      • get of the lawn
      • exergame creation
      • exergame creation
      • Exergame Creation
      • Exergame Creation
      • Exergame creation
      • Exert Game Creation
      • Exergame Brainstorming
      • Exergame Programing
      • exergame brainstorm session
      • Exergames Brainstorm session
      • exergamebrain storming
      • Exergame Brainstorming

Contributors

  • Alexandria (Alex)
  • Dante
  • David M
  • Kyleigh
  • Rachel
  • Sierra
  • Tre